This is Heretic E1M1 to Map 01 is the first Heretic’s level, The Docks, conversion to Doom II. It practically keeps the same map structure, but some objects were switched in order to keep it playable and balanced.
Heretic E1M1 to Map 01 is the first Heretic’s level, The Docks, conversion to Doom II. It practically keeps the same map structure, but some objects were switched in order to keep it playable and balanced. It was converted by Facínora, me.
The PWAD uses exclusively Doom 2 resources, except by its background music, and practically keeps the objects and enemies in their original positions, with one or another modification or liberty taken in order to balance the map or keep it playable. The starting points for both deathmatches and single player or co-op matches are also present.
It's an ancient project that started in 1998 as a test, but never was published and forgotten in the limbo for decades. Monsterman first did it with the WAD1TO2 tool and then it was working, but very ugly. I decided to remake it almost from scratch and fixed textures, objects etc.
The map comes in a version compatible with only relatively new ZDoom-derivatives* (E1M1HERE.WAD) and one (E1M1-VAN.WAD) that also works on ports such as Chocolate Doom, Odamex, PrBoom, 3DGE and even on the original DOOM2.EXE. Both versions need the IWAD from Doom II: Hell on Earth, a Final Doom’s one or Freedoom’s phase 2.
*I tested with GZDoom (1.8.2, 2.4 and 3.4.1), ZDoom 2.8.1 and Zandronum (2.0 and 3.0).
The map should work perfectly in single player, co-op and multiplayer, and can be combined with many gameplay, weapons and monster mods without any problems.