I am a budding Games Designer, who graduated in 2012 from the Queensland University of Technology's Games Design course. I was a member of the company/team, Quo Vadis, until it disbanded, and subsequently set up my own company, Carpe Diem, which I successfully merged with Orcot Productions. I have a solid game idea, which is now being turned into a reality, in the form of the game Conundrum.
Members only
You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.