This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by mentalray on
Onami Games is currently a very small team of 2 active developers (1 programmer and 1 3D generalist) working on a 3D action role-playing game.
We have been working for the past year on creating the core foundation for the game, pulling together all of the game elements we need to build out levels for the final game.
We are currently looking for 3D artist with the good understanding of game topology.
The job will take ranging from epic environmental, props to organic assets(both stylize and realistic).
_ Create both high resolutions sculpts and final low polygon game assets.
_ Hand painted textures and next-gen materials.
The current schedule for the game is to approach a publisher this year and attempt a release thereafter. We would like to release on multiple platforms including Steam, PS4 and Xbox, with possible plans to release a mobile version if possible, although initial focus will be on more resource abundant platforms.
This project is profit share/royalty-based only. As of yet, payment is not possible for work as we are not currently a funded project. However, we are very serious about creating a small forward-thinking team of individuals who wish to create cool game content, increasing the prospect for future income once the game is funded. Please feel free to ask us if you have any questions regarding this.
Attached below is a link to a quick look at our pre-alpha title. Please note that the game has no final art. Art-wise nothing has been set in stone and we hope to nail that down more with artists' help.
Pre-alpha (note may not show current development stat)