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Requested by xHAFx (so the credit should go to him) Kane's Wrath "No Limit For Epic Edition" Shows what would've happened if EA allowed to build more than one epic unit at a time :D
This mod is too great not to put limits to epic units. But it would be good not put you to put a limit to command units. You can do it? Please?
Thanks and regards.
You mean no limit to commandos?
Friend? Your Mod does not work, I get only one epic drive. Also as I am using a mini-mod (cnc3kw_wrathedmodlauncher) to activate the mods in the game C&C3; KW. I did not detect the missing file name and I was to rename and delete "_Stream" the file so that it detects the mod and there if I start the mod. But still... within the mod only I get a drive Epica.
Thanks and regards.
People reported to me that it work just fine
Maybe it something in your end, what kw ver you have? What language you use? What the ver of the wrath ed mod launcher you using and did run it as admin?
Mod works so well? OK. Ok ... Let's see what my problem was:
My Mod launcher version was 1.02 or 1.05 and now have come down and put that of version 1.11. And we'll go to try.
My Command & Conquer 3 Kane's Wrath of version 1.02 with packs of Spanish and English language. But as the game is in Spanish, mods sometimes put him in English and does not give me problems with that.
It was not to execute adiministrador but never gave me problems and ran well until other mods I had with the launcher mod 1.02 or 1.05.
What I told you you could put unlimited commands also, together with unlimited epic units.
And forgive me for writing you so, the English language is not my favorite, because my favorite language is Spanish. I use the Google Translator to write to you.
I'll try the mod launcher 1.11 and administrator and then tell you whether or not it worked.
Thanks and sorry.
ROBOTECH.
Friend? The mod works well! The problem was the old version of Mod Launcher. By putting the new version 1.11 as well start the mod. Thanks and apologies.
Now ... it would be good that you added unlimited command of all factions and sub-factions?
Thanks and regards.
Yea the mod launcher that work with my mod is 1.09 and above, you should also run it as administrator but the last versions usually already set to open mods for you as admin if I recall right,
Didn't knew there was ver 1.11 though
Sorry about not replying about the commandos friend
I forgot about them xD
I don't really have much time to mess with other mods but since it fairly easy to do (if you know basic modding ofc)
I will do it... eventually when I'll have time xD
OK. No problem, take your time. I do not mod. But at least tell me which programs are used to change or modify your mod?
Thanks and regards.
Atte. ROBOTECH
PS: There is no problem in not having responded earlier. The time is gold.
The only SDK for KW atm is Wrath ED
However it have several versions and each have it own issues
I using buggy ver 1.08, 1.08 gamma, 1.07 beta, 1.07 gamma, and other versions I mixed xD
Amazing mod, congratulations, but you ever have condirer the posibility of multiple superweapons, like generals and zero hour?
I actually tried it, but it didn't worked, seem like the game is coded to not let me do so xD
@egozi44, great job on this mod! I know it's been talked about before, but if you could keep this mod just add unlimited commando's it's the only thing I wish I had in my skirmish. Would be greatly appreciated!
Thanks :)
May do it when I will have time :P
Can i merge this mod with One Vision or Kanes Wrath 1.04 Patch?
Nope, KW's mods not works that way unfortunately :/
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is there is why to remove the limit on commandos and the mothership too? It will be very cool to spam them along with epic units
It's possible,
I may make some edition for that in the future.