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Viberift is a first of a kind multiplayer, music driven, action arcade, flying game. It reimagines some of the classic musical game mechanics and puts them in the 3D environment of a fast paced, dog fight-styled gameplay. “Sound” is the word that defines Viberift for it is created to work with sound. Many aspects of the game depend on the music you are running. Every audio track generates different outcomes in terms of actual gameplay and in order to survive the ever-changing world of Viberift, you’ll need not only skill and adaptability but also a good sense of music. A complex real time, audio analyzer constitutes the heart of the game. It has been designed to “read” any given music track and identify a large amount of its elements. This allows us to create a great variety of weapons, abilities and enemy behaviours, each of them governed by a different frequency band or aspect of the music.

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