Space Pirate is a story driven exploration crawler in space! Solve mysteries, puzzle and fight your way through infested stations and find out about the fate of humanity. It has tile-based graphics but is real-time and without perma-death.
Space Pirate is a story driven exploration crawler in space! Solve mysteries, puzzle and fight your way through infested stations and find out about the fate of humanity.
This is the first demo featuring first parts of the story with a ton of new features. It feels very different compared to the previous versions.
By the year 3050, humanity depleted Earth’s natural resources. Hardscrabble soil led to famine, and elevated regions became uninhabitable as oxygen levels continued to drop. When aquifers withered away, wealthy countries learned to melt the ice caps for drinkable water, but their overzealous efforts led to flooding that devastated island nations.
It wasn’t the apocalypse, but it was close. Scientists predicted a societal collapse within two centuries and the end of humanity within the millennium.
In a flurry of activity, world leaders instituted a program aimed at discovering a new habitable planet. Space shuttles launched into space, each equipped with a team of twenty. Each team was promised unimaginable wealth should they find a new planet on which humans could live.
The world leaders called this plan GoldSpace.
-- Change-log: --
+ Implemented new dialogue system (dialogue with NPC's)
+ Added covered rooms and a system which uncovers them
+ Finetuned legendary enemies (stronger attack and more health)
+ Added super tough, slow enemy (big worm) and let it spit slime
+ Adjusted door riddle system to a modular system
+ Changed loot system to bioplasma system
+ Changed energy core system and removed fuel
+ Advanced medium robot boss
+ Added more furniture
+ Added scrypted scene mechanic
+ Added airlock mechanic