I have decided that I am going to switch to rpg maker vx ace to make this game, as it has more features and I have some resources available that would be easier to use in ace. I don't want to have to learn parallax mapping just so I can use multiple tilesets in vx, ace already has a built-in feature for multiple tilesets.
Switching engines
I'm going to be moving Pains of Eternity to the rpg maker vx ace to make better use of my resources.
Posted by nakina on