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Run and jump, collect coins, confront enemies and avoid traps, open gates and find secret stashes. It's a simple 2D platformer with a twist: You're not a hero from the castle about to slay an evil dragon, you're a goblin cook working for the dragon! It starts slowly but things get more and more complicated as you go.

Post news Report RSS Reworked ax-throwers AI

Once again, fine-tuned the ax-throwers so they never mess up.

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While doing some additional testing I realized there are still certain situations where ax-throwers AI does not shine, so I decided to rework it again. Should be rock-solid now, but only time and testing will tell. I've also prolonged the i-Frame period and made pea shooters on world 3 turn towards the player when rising and shooting... maybe I should have let them stay the way they are once risen above ground? We'll see what the players say.

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