I somehow missed putting out a 2.4 article, so I have combined the change logs here. Together, they implement some changes and fixes that improve the playing experience and also reduce the chance of a few difficult situations. I've got plans for a pretty big expansion, which will somehow run in parallel to the current dungeon. More news on that later.
SAVE FILES ARE INCOMPATIBLE
Changes:
- Changed fonts here and there
- Increased the stat menu font size to fill the screen
- Fixed some buffs that were deactivating too fast
- Fixed two-handed weapons not comparing against two one-handed weapons
- Fixed tablets breaking after loading a save game
- Added a line in creature mouse-over that indicates if it is an ally
- Added a 5% healing effect to gold
- Removed hit % calculations from allied characters
- Changed the Star Minstrel to heal both friend and foe
- Changed the Glasses trait to make you immune to eye injuries
- Changed Oob dynamics: summoning aid only restores 10% health
- Changed Oob dynamics: summoned creatures cannot summon additional creatures
- Fixed a bug affecting honed, etc items