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Our goal is to create an open world game with melee combat, special attacks(based on elements), parkour and character progression. The game itself will be open for players to do what they want, similiar to all those survival games, just a different setting and different tools. We provide a large map and the features, the scenario will be open. You can fight others, join others, work on your skills and train your character. But before we are going to tackle those big features, we will create a simple Multiplayer Deathmatch type of scenario. You spawn in a map, choose attacks/elements and battle with others. Simple as that. Once we feel like the combat is fleshed out enough and we are happy with the results, we will move on to the open world gametype, with character progression, etc. Feel free to apply for any position, since right now it's just me(Terry) and one GFX guy working on this title. We've been working on it on and off for a few months now.

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