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Dungeon Colony is a 2D fantasy real-time strategy game in which you take control over a Dungeon Lord and his loyal Minions to explore and build a Dungeon and save your colony from the brink of extinction. Command your Minions to dig out tunnels and rooms, craft items from resources they collect, and set up traps to defend your new home against greedy heroes. The mountain harnesses powerful magic that has the potential to give you control over the lands around you. But it's up to you to uncover its secrets before you are overrun by your enemies.

Post news Report RSS Dungeon Colony v0.1.9.70

New game objects: Bones, Skills, and Ribs. Also some bug fixes and other features.

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For those of you who live by North American traditions, I hope you survived Thanks Giving. Even though I live in California, I don't originate from this part of the world. However, I've been doing quite a bit of Thanks Giving stuffing myself and found little time to work on Dungeon Colony. In the end, I still managed to get a release (v.0.1.9.70) out tonight which brings some new additions and bug fixes.

If you have followed my previous posts, you know that I am working on new levels (tutorial and campaign). I am working behind the scenes on the Tutorial which means Alpha Testers won't see any such progress until it's finished. Parallel, I am also adding other new features that can be tested immediately. Today I am adding new objects: Bones.

Bones are remains that enemies (currently only Bandits and Archers) leave behind. After their corpse disintegrates, bones appear on the ground. The following screenshot (click to enlarge) shows these new bones in action:

At the moment, bones are pretty much useless and just look neat. Though, in the near future, bones will become a useful resource that your minions should collect.

This version also fixes some bugs and other logical issues.

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SniperCharlie
SniperCharlie - - 321 comments

Nice:D

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