• Register

Battle of Empires : 1914-1918 is a series of tactical games, which tells the story of one of the bloodiest wars in mankind's history - The First World War. The first game of the series - Battle of Empires: France - is devoted to the battles between French and German armies on the Western Front - you will take part in the battle of the Marne, the battle of Verdun, and the final battles of 1918. Campaign includes a wide variety of story driven missions such as: large-scale battles with several thousand soldiers, ambushes, tank attacks, sabotage tasks.

Post news Report RSS First patch for the game

Hello dear friends and subscribers! For a week we have been monitoring your feedback for the Battle of Empires: 1914-1918, take note of the comments and error messages, and working hard on getting it fixed. Today we are releasing a patch, which includes the following fixes

Posted by on

Hello dear friends and subscribers!

For a week we have been monitoring your feedback for the Battle of Empires: 1914-1918, take note of the comments and error messages, and working hard on getting it fixed. Today we are releasing a patch on Steam, which includes the following fixes:

+ Added British heavy tank Mark VIII "The International" to the resources
+ Added German light tank Leichte Kampfwagen LK II to the resources
+ Added a multiplayer map Havrincourt
+ Added destroyed models (xx) for the wagons and the entourage from the folder \ ww1_entourage \ broken
+ Added maps available for editing

* Changed the game mechanics in the front line.
* Fixed "desync resources", which leads to 100% crash in multiplayer
* Fixed "desync resources" due to lightning effect
* Fixed an issue "mismatch of resources."
* Fixed idle animations for horses
* Fixed bug with saving the dead horses animation

* Fixed 3rd French mission did not always end.
* Fixed 3rd French mission. When the French soldiers were captured, the words in dialogues repeated 4 times.
* Fixed Map Fort, after gathering soldiers at the point mission failed.
* Improved map Fort
* Fixed some errors in the logic of the missions
* Refined terrain on the map Zillebeke
* Fixed localization in multiplayer.
* Fixed localization in singleplayer missions.
* Game music is made quieter
* Dialogues for training campaign were rewritten, began re-recording voice-over for the French campaign
* Fixed the sound of machine guns
* Added icon for railway wagons
* Rifles now can not bring down the tank tracks

* Updated effect: kerosene lamp on the map Fort.
* Updated effect: the light from the window on the map Fort.
* Updated effect: shrapnel.

. Reduced accuracy of field guns and howitzers
. Reduced range of machine guns and mortars
. Reduced rate of mortars, field guns and howitzers
. Elite Squad (Jaegers, Cossacks, Higlhanders, Marines) now have grenades
. Attacking team now has mortars and light guns (37-47mm)

! Plans for future patches:
! New French campaign voice over
! Make beautiful loading images for all multiplayer maps
! Add new armored vehicles (tanks LK II, Medium Mark B, Mark VIII "The International", armored car Mgebrov-Renault) and new artillery pieces to multiplayer.
! We are now thinking about new multiplayer game modes
! Began remaking the British and Austro-Hungarian infantry

We would like to thank everyone who is with us, who helped and continues to help us in making our game better. Meanwhile we continue to work on the game. We look forward to your feedback and comments!

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: