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What was your first project? | Locked | |
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Aug 25 2017 Anchor | ||
What was the first project you ever worked on and what was your role? |
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Aug 25 2017 Anchor | ||
Working on a horror game without any story and stuff. You know, just experimenting at the time (the game never left a VERY early stage). But it was fun nevertheless What was your first project? |
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Aug 27 2017 Anchor | ||
This game is my first project: Since it's a mod using sprites from other game with OpenBoR engine, I could work most of the game myself |
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Aug 27 2017 Anchor | ||
Phoenix1747 wrote: Phoenix1747 wrote: |
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Aug 27 2017 Anchor | ||
Yeah, not really game development. More like apps and my one single mod xD But yes, I'm a solo dev |
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Aug 28 2017 Anchor | ||
Phoenix1747 wrote: DarkBloodbane wrote: |
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Aug 28 2017 Anchor | ||
TilenM wrote:Phoenix1747 wrote: Thanks |
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Sep 27 2017 Anchor | |
My first project was a Quake 1 mod I made over 10 years ago. Unfortunately, teenage me didn't value version control, and as such I ended up losing everything after my hard drive failed |
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Oct 2 2017 Anchor | ||
My first project was the ActionRPGToolkit for UE4 developers. Now I'm using my toolkit to create the game Emberheart, which is my first real game! Check it out at www.facebook.com/Emberheartgame |
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Oct 6 2017 Anchor | |
Map editing of Doom -levels when I was 10 -- - My portfolio |
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Oct 21 2017 Anchor | ||
Currently working on my first project in a team would be sweet to get you guys to play and send me some feedback Can check it out here on Indie DB (Indiedb.com) or go to our official website (Theunexpectedgame.com) . |
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Jan 5 2018 Anchor | ||
The Adventures of Tacheman, a 2d mobile platformer was actually my first. You can find it here. It was a team of 3 of us, I did both design/artwork and a bit of coding along with another designer and developer. We were supposed to do something simple but kept adding more and more things and really dragged out the dev time (as well as struggling to find the time to do it- we went nearly an entire year without touching it). It was a massive 101 in how NOT to develop a game. |
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Jan 7 2018 Anchor | ||
Hey this was my first project: Phodex-games.itch.io Created with craftstudio, more the 2 years ago. I had a lot of fun and it also was a lot of pain, as my game idea at the beginning was totally diffrent to what Knight Fight is. I wanted to make a sandbox RPG but obviously failed, but still at least I managed to create a working first person combat system an a working AI, using a very weird, selfmade pathfinding system haha ^^. Its horribly balanced but feel free to try it out, I guess it is near to impossible to reach the game to the end (Wave 50). |
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Jan 28 2018 Anchor | |
First project was a tutorial |
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Mar 4 2018 Anchor | ||
My first game was Tetris, I added many gimmicks and power-ups only to find out that it is copyrighted .... |
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Mar 11 2018 Anchor | |
Our first project was an Android platformer game, called "The Cube". -- Check out the latest Free Android mobile games at Fauton.com |
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Mar 24 2018 Anchor | ||
Fist one I would call a real game was a Jet Pack rip off for the 8 Bit Atari 800XL. Written in Turbo basic and compiled. |
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Mar 29 2018 Anchor | ||
My first one was for this old brick like cellphones. Enjoy the pixelated 128x128 awesomeness. It was for the audience in Chile, the funny thing is that i did all, the programming, music, artwork, mainly because nobody else know anything about making games at the time (2008). I still love it :3 |
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Apr 2 2018 Anchor | ||
A networked Scrabble game. My brother and I were both bored student employees at college in different offices and we needed something to pass the time. (This pre dated smart phones, hence the boredom) |
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