As before, some minor fixes and feature additions. These will be further developed in the future.
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Monstrum Extended Settings Mod V2.2 (Partiality) - 14.08.2020
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Added Settings:
- Added an early version of Crew VS Monster Mode, which lets the second player in multiplayer control the monster.
- Added spectation of the monster, which is integrated into Crew VS Monster Mode.
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Changes:
- Further developed Multiplayer Mode.
- Added multi-screen support to Multiplayer Mode.
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Bug Fixes:
- Fixed errors occurring due to V2.1's Many Monsters Mode Fiends' mind attack check optimisation when no Fiends were being used.
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it would be cool to see haloween monster added like haloween mode or something like that
I looked into this before, but in 1.5.0 only the Hunter pumpkin is still in the files I think. I recently managed to get custom assets loaded into the game without editing the base files, so I could try porting the old Halloween assets into 1.5.0 with my mod like that.
Awesome mod. Would be nice if it's possible to deactivate those egg traps from the hunter.
I'm not exactly sure what you mean with that, but Aggressive Hunter mode makes Hunter always come out when they set up the egg traps, so they won't keep them deployed.