Improved compatibility with vanilla gameplay and settings. Several new levels are added. And many other fixes.
Manual
Freedoom has a manual that has been translated into various languages:
Project News
General
Levels
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Relevant Eureka warnings fixed.
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New levels E1M9, E2M2, E2M3, E2M4, E2M7, E2M8, E3M5, MAP07, MAP21 and MAP27.
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Various level renames.
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Numerous vanilla fixes and aesthetic modernizations.
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Fixed and standardized secret exits.
Manual
Misc
Monsters
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New minigunner.
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The hatchling, which replaces the deadflare.
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The matribite, which replaces the summoner.
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The octaminator, which replaces the dark soldier.
Music
Sounds
Visuals
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Colorblind-friendly keys and key indicators.
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Various revisions to sprites and textures.
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Improved kerning for menu text.
Weapons
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Improved weapon sprites generally.
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SSG replacement restored to updated take on older version.
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Revised polaric energy weapon.
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Double-barreled shotgun flash timing bug fixed in built-in DeHackEd.
Textures
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Esa Repo (Espi)'s old STAR* textures are now included under ESPI*.
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A STARBR1 texture is now included as a counterpart to STARBR2.
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Numerous additional grey and METAL2-based textures also available.
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Boss brain wall found to have Hexen resources and was re-done.
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Wolfenstein replacements completely redone, designed to work as seamlessly with other textures as possible. A few are also added
Absolutely amazing update! Loving it so far! 😍🤘
Thanks alot. They have been really active these last few years on modding, and not releasing stuff :D