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Welcome, we are Last Man Interactive, a group of 8 extremely talented video game developers from around the world. We have joined forces to create meaningful, exciting, and powerful video games... hopefully with long reaching impacts. We are currently in the middle of production with two games, "Last Man: Arena" and "John Cupboard." The aforementioned is a First Person MOBA, based on the simple concept of "last man standing." The latter is a artfully designed, indie platformer about a boy with a troubled child hood who escaped to his imagination (through which the player can solve puzzles). We are currently looking for new members, please see below for more info on the games or applying.

Add job Report [Assistant Programmer, 3D Modeler] Last Man Interactive looking for members! at Last Man Interactive

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Hello all!

We are Last Man Interactive, an innovative team of young talented developers from around the world. We are working together to create fantastic games and have a good time doing so.

We are currently in the middle of producing two games: "Last Man: Arena" and "John Cupboard (Temporary Title)."

Last Man: Arena (LMA) is an upcoming first-person Multiplayer Online Battle Arena. In this gruesome fight to the death, players will be placed in detailed arenas and forced to do whatever it takes to survive, and be the last man standing. With complete freedom as to your path to victory, you can truly create your own strategy. The choice is yours! (See an example of a few weapons designed for the game below.)
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John Cupboard (Temporary Name) is a unique indie puzzle-platformer. It is story based, about a child growing up with not-so-great (hinted at being abusive) parents. He is bullied at school a lot, and in order to escape his hard life, often wanders off in his imagination. His favorite thing to imagine, as kids often have a go-to, is that he is a 1940's style noir detective. The player in the game can switch between his imagination and real life in order to solve puzzles, escape the horrors of his life (including icky vegitables), and muster through the intueging, meaningful storyline. (No screenshots yet, game is still in early development.)

Let's get right to the point: we're looking for some team members as we still have a few slots to fill. Here are the currently occupied positions (alphabetical by name):

Alexander Wonnacott - Marketing/PR Manager, Writer
Leo Houts - Assistant Designer, PR Manager, Writer
Jochem Van Diepen - 3D Artist
Joram Millenaar - Animator
Kevin Zigann - Assistant Animator/Modeler
Julian M. I. - Composer, Lead Designer
Peter De Klerk - Animator, Graphic Designer
Tobias Nyholm Maneschijn - Lead Programmer
Tyler Burd - Founder, Producer
Tea - 2D and Concept Artist

As you can see, we have an established team but some holes that definitely need to be filled. Keep in mind this is an unpaid hobbyist project, any compensation received will be a small amount of rev-share and will be based on amount of work put into the project. So, on that note, here are the jobs that need to be placed and are open for applicants:

Assistant Programmer (Multiple Positions Available)
3D Modeler/Model-Artist (Multiple Positions Available)

Here are some jobs that we either already have filled but could use more of, or aren't filled but also aren't vital as of right now and :

3D Animator
2D Assistant Artist
Assistant Game Developer/Manager

If you'd like to apply, either send me a pm or email me at alphawolfjmi@gmail.com. I'm super excited to work with all of you, and I'm sure everyone on here is super talented! I hope you're as excited as I am to see these projects come to fruition. Posted Image

-Julian M.I.

To Apply

Send application, stating the position you're applying for, as well as any previous experience, to alphawolfjmi@gmail.com, alphawolfjmi (skype), or pm it. And feel free to talk about you're feelings. This is a a safe space.