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Hollow Robot is a company that currently has no official office and is currently a digital-based studio that is aspiring to clash into the Indie Game Industry with our first game Johnny Reboot™ with many other games to follow. We intend to deliver not only cinematic stories, but games that have profound meaning. We want players to relate with our games, finding an innovative and emotional experience in what we create. The group originally formed the group back in 2014 and the company name and brand was established MID-2015.

Add job Report [Unpaid] Hollow Robot seeking more talent at Hollow Robot

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Summary

  • Johnny Reboot
  • PC, Mac, Xbox One
  • 2.5D Sci-Fi Side-Scroller
  • Unity 5
  • Budgeted into Kickstarter, opportunity for full-time/part-time after

The Game

Johnny Reboot™ is the protagonist of our game. He has been trapped in an isolated space for 20 years of his life by his father. Due to Johnny's isolation, he has developed a condition known as Agoraphobia; A disorder of living in fear from the outside world and entering unknown spaces causing anxiety or even panic attacks. In this 2.5D Side Scroller the city of Xeno, a world within the boundaries of the internet has been invaded and thrown into chaos by Morrigan, the Antagonist. Johnny has been kept away from the world until now to embark on a journey to save the net and to pursue his pre-determined destiny as Xeno's secret weapon all while battling his own internal conflict of Agoraphobia, which not only has become Johnny Reboot™'s core mechanic but will deliver a captivating story of a real life condition that has finally been interpreted in a game for the first time.

Johnny Reboot™ is currently in the pre-production stage, and is seeking funding. However, Hollow Robot™ is developing a game Prototype and a Cinematic that takes place at a particular part in the game that showcases the innovative mechanics and story that the game has potential for. These assets will be used to provide a project pitch to investors and our Kickstarter Crowdfunding Campaign in the near future.

Hollow Robot

Hollow Robot is a company that currently has no official office and is currently a digital-based studio that is aspiring to clash into the Indie Game Industry with our first game Johnny Reboot™ with many other games to follow. We intend to deliver not only cinematic stories, but games that have profound meaning. We want players to relate with our games, finding an innovative and emotional experience in what we create. The group originally formed the group back in 2014 and the company name and brand was established MID-2015.

Hollow Robot is now being lead by Martyn Tranter himself and Robert J Merritt. Martyn is the Founder of Hollow Robot and Lead Designer/Creator for Johnny Reboot™. He has been a gamer all of his life and has experience in creating Machinima Content for Machinima.com and has pursued Graphic Design professionally, becoming a Guru in graphics and design. Robert J Merritt has become the Art Director of Johnny Reboot and Co-Founder of Hollow Robot. He has experience in Machinima Content for Machinima.com and has been in the Film/TV Industry with independent filmmakers and has worked on commercials for companies such as ICON.

Along the way we have employed an elite team of artists, designers, audio engineers, and of course programmers. Originally making this a hobby, Hollow Robot has set its sights on becoming an official company following the potential conception of Johnny Reboot™

Current Team

  • Martyn Tranter - Lead Designer and Creator.
  • Robert J. Merritt - Art Director, and lead Cinematic director.
  • Brandon McAllister - Head Script and Story writer.
  • Drew Forbes - Lead composer and Sound engineer.
  • David Brittain - Principle Software Engineer
  • Joshua Towns - Rigger
  • Shanli Goff - 3D Environment Artist
  • Draylon Polk - 3D Environment Artist
  • Yán S. Dóng - 3D Environment Artist
  • Joshua Schafer - Concept Artist
  • Izzy Dulay - Voice Actress - Morrigan.
  • Austin Nebbia - Voice Actor - Johnny Reboot.
  • Tori Kamal - Voice Actor - Norman Reboot.
  • Jonathan Cooke - Voice Actor - Frank Reboot.
  • Mel Gorsha - Voice Actor - Donna Reboot and Nemda.

What We Can Offer

We are currently looking for additional team members who are willing to work for post-Kickstarter compensation. Until we receive funding through the Kickstarter campaign, this is an unpaid project. If the Kickstarter fails there of course will be no compensation until we do get the funding we will need. We work in a remote virtual environment, and use several programs that help us keep on track, these include:

  • Dropbox - Storage.
  • Trello - Project Management.
  • Skype - Communication.

The above is required when joining the team, if Dropbox size is an issue, we can invite you to a personal Dropbox folder. There are a few other things we will need from everyone that joins us and they are:

  • Sign an NDA and a Contract and able to work at least 5-10 hours a week.
  • Be accountable, respectful, and professional.
  • Be a proactive worker and communicator.

What are we looking for?

Qualities

  • Great communication – Must be able to speak and write English and able to communicate via Skype, Email, or Facebook.
  • Passionate and trustworthy – Everyone on this project has a passion for game design, and we want people with the same drive and passion.
  • Motivated and proactive – If you have an idea or an opinion then never feel afraid to speak up.
  • Creative and collaborative – You must be willing to give and take constructive criticism. So please check your ego before coming in.
  • Accountability and dependability – This is key to making this game a reality, we want people who we can rely on to get the job done.

Programmer

  • 0-2 years experience with C#
  • Must have ability to direct and multi task effectively, while balancing the impact of deadlines and resources with changes to product and quality requirements
  • Must be a strong team player; with proven ability to compromise when necessary to achieve overall best results
  • Knowledge of object oriented design, design patterns, 3D Math, and data structures
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry
  • Required Skills:

  • Using version control such as GIT, SVN
  • Experience using Visual Studio

3D Environment Modeler

  • Experience with hard surface and organic modeling
  • Ability to create both high and low poly models based on concept art
  • Strong eye for detail in architecture and natural environments
  • Ability to create texture maps: diffuse, spec, normal, alpha, and emissive
  • Strong skills with Maya
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

3D Character Modeler

  • Experience with hard surface and organic modeling
  • Ability to create both high and low poly models based on concept art
  • Basic understanding of human anatomy
  • Rigging and animation skill is a plus but not required.
  • Strong skills with Maya and Zbrush(optional).
  • Able to conceptualize abstract ideas in their design
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

3D Animator

  • Experience rigging and animating bipedal characters, mechanical enemies, weapons, and environments.
  • Experience with Unity 5 a plus.
  • Strong skills with Maya.
  • Technical understanding of animations and their use for player feedback.
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

Level Designer

  • Experience with level design and crafting areas through all stages of production, from initial sketches to final polished environments.
  • Experience designing Sci-Fi levels.
  • Experience with Unity.
  • Good understanding of Plat formers and Side-Scrollers.
  • Ability to design to given requirements and iterate based on feedback.
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

Texture Artists

  • Able to create textures for CG (Up to 4k) and in game
  • Have legal software to create textures
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

Environmental Concept Artist

  • Experience creating unique and high quality environment concept art
  • Specialization in Characters is a plus
  • Ability to match an art style
  • Strong eye for architecture, composition, color, and lighting
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

Storyboard Artist

  • Able to create simple art for the purpose of storyboarding
  • Animating is a plus but not required
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

Sound Effects Designer

  • Strong concept of high fidelity sound
  • Great sound engineering and mixing skills (at least 2-3 years of hands-on work)
  • Superb understanding of organic and digital sound manipulation with use of software plugins, and/or industry quality hardware
  • General knowledge of sound implementation inside of game engine (Unity)
  • Able to quickly conceptualize sound effects from visuals
  • English as primary language
  • Quick turnaround
  • Constant updates of your progress
  • Must be willing to communicate via text and calls on Skype
  • Passion for the industry

Pluses

  • Unique approaches to recording in the field and in the studio (i.e. using internal and external materials to achieve various sounds organically, etc)
  • Having multiple games under your belt, preferably games that demand more than just 8-bit sound effects
  • A wider understanding of sound implementation into Unity and proper use of actual effects (i.e. impulse responses, frequency manipulation, dopplers, 3D sound, stereo imaging, binaural audio, surround sound, etc.)
  • Possession of your own high quality gear: microphones, MIDI keyboards, multiple softwares, (not just your laptop and an interface)

How To Apply

If you would like to apply for any of the positions listed above you can email us at: jobs@hollowrobot.com with the Subject you are applying for.

You can also visit us at our website: Hollowrobot.com

To Apply

Contact us at jobs@hollowrobot.com and put what position you are applying for in the the subject. Please note this is an Unpaid job, but if we get the funding we need on Kickstarter there is a possibility of paying everyone involved. You can also apply at our website www.hollowrobot.com/jobs