Freedoom is an unfinished IWAD, so this project will remain a work-in-progress until it is finished. I've replaced the sprites for the Revenant's fireballs with something a little more acceptable. Also, I've been working on adding proper dynamic lights to most objects. The plasma rifle sprites have been modified to have better muzzle flashes and bright maps (I'll need some more feedback on that).
Freedoom Enhanced GL v0.4:
Adds brightmaps, glowing flats, and dynamic lights. Also replaces rocket launcher sounds with the original higher quality audio (freesound.org/people/nthompson/). Replaces the plasma rifle sprites and replaces the status bar with a widescreen friendly graphic (credits to NightFright). V4 adds brightmaps for the chaingun zombie and they Cyberdemon.
Freedoom Enhanced 3xBR v0.1
Using the same filter found here. This is NOT a high resolution pack by any means, simply a filter alternative to Scale# and HQ#X
Can anyone make a mod were it replaces the original freedoom weapon sounds into more better sounds?