A basic map for level designers, game developers and testers.
It can be used as a base to create your own level or as an example of a working mod for the most recent version of the game.
The map is perfect for testing purposes as it is relatively simple and provides useful features like containing every game object on the map or using a grid-like texture showing the size of the game units. The level is, in fact, often used by the main game developers.
Features
- The map is almost completely flat and there is no water.
- Underground resources location is indicated by ground spots in the three corners of the map.
- 1 grid == 1 square "colometer"
- Me and first bots are immortal.
- All buildings and bots are available. There is no living alien to disturb you.
- All objects available in the game are situated in the south-east corner of the map.
- Mission never ends.
- A ramp showing every possible height of the ground.
Installation
Put the file in [colobot_data_directory]/mods folder (unpacking is not necessary).
GitHub repo
Github.com