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Post news RSS Zombasite patch 0.915 released

We have released the 0.915 patch for Zombasite. This patch makes clans much more unique, gives several clans unique trade abilities, makes clans adventure much more, and fixes a bunch of other minor issues.

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We have released the 0.915 patch for Zombasite. This patch makes clans much more unique, gives several clans unique trade abilities, makes clans adventure much more, and fixes a bunch of other minor issues.

Here's all of the changes for patch 0.915.

Zombasite

0.915

  • can now buy treasure maps from The Collectors when you have at least a Mutual Protection Pact with them
  • can now buy food from Order of the Moon when you have at least a Mutual Protection Pact with them
  • can now buy guards from Eternal Darkness when you have at least a Mutual Protection Pact with them
  • now Heart of Gold rewards twice as much gold for solved quests than other clans
  • now an alliance with Mystic Brotherhood gives you access to attribute reallocation
  • Nemesis now offers gambling
  • fixed some NPCs in other clans not gaining experience correctly
  • fixed a few clan adventuring issues so that other clans adventure much more often
  • fixed escort quests
  • now other clans can have demon hunters and death knights
  • fixed a clan member count issue
  • doubled recruiter clan trait bonus (Demon Spears and Nightwatch)
  • now get less food when destroying Inferno, The Scourge, or The Horde (they can eat anything)
  • now get more food from Order of the Moon (they are good hunters)
  • Eternal Darkness now have even better guards
  • fixed darkness and bright level modifiers
  • Eternal Darkness area is now much darker
  • increased other clans' random recruit chance from 0.0083 to 0.01
  • fixed clans not updating their level correctly
  • The Horde now has the recruiter trait
  • The Scourge and The Horde now have tougher gates
  • adventurous clans now get way more combat experience
  • made Collecter, Lucky, and Financial clan traits much better
  • increased recruit chances for Demon Spears
  • dark elves in Eternal Darkness now always start at higher rarities
  • fixed a way that NPCs in your clan could get into fights with NPCs in other clans
  • now non-human NPCs in clans can fight each other
  • Dragon Claw and Reptilian Terror areas are now stormy
  • Eviscerators area is now rainy
  • Sisterhood of Light area is now bright
  • Reptilian Terror now start more rumors
  • Fang now sabotage more
  • dark elves in Eternal Darkness now fight each other more
  • NPCs in Frenzy will no longer fight each other to death
  • now much easier to get treaties with Guardians
  • Demon Spears can now raid with larger groups
  • fixed a possibility of raid gates spawning outside of target level
  • Fang now have a chance of spawning their raid gate within enemy clan's walls
  • changed the default for detail models slider to 0.75
  • improved blinding flash, tornado, circle of power, disease cloud, blight, flaming arrow, bolt of gloom, volcano, blood rage, circle of protection, ball lightning, necro bolt, magic armor, bolt of gloom, shatter, and thrown oil effects
  • improved crushing blow, skeleton arrow, critical hit, deadly hit, fireball, deep wounds, and poison bolt effects
  • Inferno damage now shows an effect when it damages
  • fixed being able to start level 100 world at level 1 (Lan)
  • Heart of Gold and Sisterhood of Light now insult less
  • now show war tip on clan icon highlight when raiding
  • changed escort icon from ! to ?
  • improved wicked strike effect
  • fixed a clan compliment typo (bubicus)
  • fixed champion & elite difficulty highlight text (Lan)
  • fixed Spooky chanting typo (Caal)
  • fixed a typo in Zombie Fire Thrower description (Smogg)
  • fixed a clan insult typo
  • fixed a couple "targeted our clan" typos (bubicus)
Zombasite

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