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The six attributes are decided through interaction with the populace of Subworld and your combat situations.

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The six attributes are decided through interaction with the populace of Subworld and your combat situations. For example you have a choice to Write or Fight in combat. Both can be as deadly as the other, but writing has more of a creative edge to it and gives you more choice in interaction, where as fighting is pure and simple destructive act. That said, you don;’t kill characters in this game, you erase them quite literally from existence, perhaps one of the darkest acts they player can do in the game. This action can have a profound impact on the path your character takes and the stories eventual out come. Conversely, you can save a character as if saving him in file and revive him… or maybe rewrite him. Again, Saving does not inescapably haver to be mercy as rewriting a character can be an act of enslavement. Again, every action in Subworld has an impact on you as the player character and the Subworld itself. Choose your actions wisely.

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