Ok, well perhaps extravaganza is overstating it, but they're here for you to enjoy!
Thanks to team member Pankake who did the , the uv, the skin, and the render scene for ALL of these lovely wastelander armaments!
The driving design behind the wastelander weapons is that beggars cant be choosers. Sometimes weapons have to be improvised or ammunition scrounged.
We are currently seeking talented, experienced members to join our team in the following areas: organic/character ling, concept art, texturing, and mapping. We have a great team already but need more to make this even better. Be a part of something we feel will be truly remarkable...join the COBNFLICT: Omega team!
Thank you so much for the emails and comments we've been getting in support. Come see more images of new weapons at the homepage for CONFLICT: Omega.