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Post news RSS Warsword Conquest: Freelancer edition

Almost a year later and Warsword has returned with a lot of changes made under the hood to give you a much smoother and enjoyable experience.

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Warsword Conquest Freelancer Edition



This release is Warsword Conquest: Freelancer Edition and is a full complete download, please delete your old warsword folder and copy the new one into the modules folder.

In order for the mod to work properly you must launch it via the wse_loader which is in the WSE folder. If you try and run the wse_loader and it says you are using an incorrect version please rename and backup the original warband exe and put the one in our '1.174 original exe' into the root warband folder. The mod should now load up correctly.

Greetings Warsword fans,

The fall usually brings with it a new Warsword update and we did not want to disappoint you this year so here is the latest full download of the mod with many changes being made under the hood to bring you the best warsword experience yet.

Here are the new features/improvements...

Stability

Burspa has laid the smackdown on all of the heavy hitting scripts in the mod and has made many changes to produce an experience both on the world map and in battle which is smooth and stutter free. Changes have also been made to magic effects and also to scene props in towns so that the scenes are as efficient and crash free as possible. We have had countless feedback from testers that this version of the mod has cured all of their FPS ills and that warsword is now one of the smoothest mods around for warband.

Freelancer returns

Many years ago we had to remove freelancer due to incompatibilities with the mod and it was something players have always expressed a wish to see return one day. That day has come as Burspa has reintegrated freelancer with some select changes to make sure that the old issues can no longer arise. Now if you want to join the ranks of your favourite character's army you can.

Champion feature

Have you ever hired Gotrek as a companion and then wondered what it would be like to be him in a battle? Now you can as Burspa has created a champion feature which allows you to step into battle as any of your companions if you so wish.

New Map Icons

Kraggrim has been creating a selection of map icons which match the look of the scenes behind them to increase the quality and immersion of the world map.

Vampire Magic

A new school of magic has been added just for vampires which is more offensive than the necromantic school of undeath with 2 aoe spells but can still summon from dead bodies on the battlefield from the corspses of both allies and enemies.

Generic companion boost

Generic companions now start at level 5 - 10 instead of 1 and are given a boost of randomly selected stats and equipment. Each playthrough they will be different.

Hiring lords

If you are king now you can try and convince lords of your own race (and faction choice if human) to join your kingdom if you have 100 relation and meet the renown, reputation, persuasion and right to rule the requirements. A legendary lord like Teclis or Morathi will have much higher requirements than say Kouran or Grim Burlockson. The generically added ones are easier to persuade.

New Music

Jalrick has added in new music for the character creation screen and we have added in many faction specific music to replace some of the old music.

Changelog

-New helms for Orc shaman and Rune Priest

- New robes for main 8 magic schools
- Add option to turn off new music in burspa menu
- Tried to fix aspect of the dreadknight (this time's the charm)


- Sumo Warrior and Yokozuna given bigger weapons
- Transformation of Kadon now a summon and does not require hitting an ally.
- Gold magic overhaul
- Melkoth's Mesmerising Miasma now a ranged spell
- Pistol damage nerfed
- Nurgle lore attribute fixed

- Find Companion dialogue added to tavernkeepers
- Random event frequency increased
- Looting OSP fix added for better loot
- Kislev AI made more passive
- Fixed dwarven rune system
- Rune priest given appropriate effects

- Fixed Talbheim and doomship siege scene
- Changes to tournament items to avoid no melee weapon spawns
- Reinforcement waves increased in frequency
- New poison mechanic
- Piercing bolts of burning now only last for one minute
- Fixes to spears and staffspears

- Ice wizards can now buy freezing blast
- Dark elf crossbows damage buffed
- Effect of fear increased by 50%
- Kislev AI made more defensive


- Added Aoe Damage Modifer to burspa menu.
- Added overhead spear animations for one and two handers.
- Added a choice to load in a crash protection castle (basic castle scene) in case of crashing in sieges.
- Changes to how generic music is selected on world map
- Added an escort of 8 maiden adventurers to the caravan
- Increased settra's Charisma 5>25

- Added Custom camera
- Dhar changes and fixes
- Added Burspa menu
- Added war modes (allowing free for all war and team based)
- World map performance optimisations
- Stop troops carrying flaming weapons on back
- Added more merchanise and quality scales with town prosperity
- Added a way to find current location of travelling wizards
- Altered school of light and added effects from Arsakes
- Minor visual changes to magic
- Goblin magic overhaul
- Added Freelancer with warsword alterations
- Added a companion champion mode: talk to companions to fight as them in battle
- Modified war/peace script
- Added new faction specific music when entering factions territory
- Magic battle performance optimisations
- Optimised sounds
- Opitimised texures
- Removed log info on magic missle attacks

- added new female sounds
- various kislev items has been revised and inproved, also added a new armor set for the sons of ursun
- optimized props from You1_buildings which are used all arround the mod, inproving the loading times for some scenes, especially orcs
- Rebalanced araby armor and weight values.
- added a new model for the Hashassin helmet and black leather boots.
- added new models for the the roman helm and skull mask from the amazons.
- added new models to the Halfling goats and hounds, which now actually resemble such animals.
- modified the Vampire head mesh and the pirates bandanas to remove the "clipping" potencial
- added a remake for the Dark elf light armor and their basic helmets.

Plus many more little tweaks not mentioned here.

Credits for this version (full credits link in download readme)

Burspa for his incredible endeavour at optimising the mod on both the world map and in battles. For readding freelancer and creating the 'champion' feature where you can play as your companions. New menu in camp menu which includes new war and peace states and a modifier for AOE damage strength. He also added new music throughout the mod and a custom camera as well as other improvements throughout the mod.

Marshal_157 for new models for High Elves and Dark Elves as well as other models throughout the factions and countless optimisation for models and scenes to help loading time and in game performance.

Kraggrim for new icons on the world map and new helm models.

Roman/Arsakes for wizard robe models.

Bogmir for animation fix.

Tingyun and Rubik for looting fix.

Arsakes for Hysh effect and models khamukkamu for camera osp leonion for hotkey prisoners


Javi Robles- for mainmenu music.

Music: antti martikainen Anttimartikainen.com for music ben sound Bensound.com for music darren curtis Youtube.com for music Music by Emily - RollForFantasy.com Music: Soviet March by Shane Ivers - Silvermansound.com When Good Prevails by Jay Man - OurMusicBox The Legion by Alexander Nakarada Title: Drums of Fury Composer: Alexander Hoff Youtube Channel: Goo.gl The Army of Minotaur by Makai Symphony The Warlock (Ikit Claw Theme - Warhammer Fan-made Music) Composed by Tyler Cunningham Tylercunningham.bandcamp.com Death Valley- Anton Shilo Music Link: Youtu.be Till the Last Breath- Anton Shilo Music Link: Youtu.be Battle Song - Anton Shilo Music Link: Youtu.be Hirokazu Akiyama Hmix.net



Hope you enjoy your playthrough.

Nameless Warrior

Comments
karasis
karasis

Great to see a new update! Thanks to the team for their great work!!

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YoRHaNo2TypeB
YoRHaNo2TypeB

Can't cooming wait!!!!

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Guest
Guest

Oh man, i am waiting for this. I wanted to download old version but i will wait :D.

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GodsJesusHolyBilly
GodsJesusHolyBilly

Thank you so much!

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SlavicSage
SlavicSage

This is great timing for 2nd lockdown. Thank you.
Btw. Any plans for female vampire or halfling option?

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Nameless_Warrior Author
Nameless_Warrior

Halflings option is already in the mod. In fact if you go to the halfling vendor in Altdorf you can learn their exclusive magic school. Female Vampires are not currently in the pipeline due to skin limitations.

Reply Good karma+6 votes
ggttcc2
ggttcc2

Thank you guys so much on the continued effort to make this mod great.

One minor issue report, the text for Fulminating Flame Cage is missing though.

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KeriM_TR
KeriM_TR

- Increased settra's Charisma 5>25
25 is not enough dude he is fckn 1000 lol

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Ettenrocal
Ettenrocal

This sounds like something huge once again!

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Thelazarus
Thelazarus

What's the mod's discord link?

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Guest
Guest

When launching by WSELoader I have an error. It says "Could not find mb_warband.exe or mb_warband_dedicated.exe". Black window says it use pathh to WSE folder. I do everything as it is written in the article.

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Guest
Guest

Ok, I just copied all files from WSE folder to main M&B folder and WSELoader works.

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Guest
Guest

game freezes when recruiting some companions, any idea?

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mikeboix
mikeboix

Great, this came out of nowhere!!

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DoDoCat
DoDoCat

Finally!

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KingLich31
KingLich31

Nice, this mod looks pretty sweet.

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Guest
Guest

How can mac user install it properly? The WSE Loader is an .exe file.

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ncrtrooper
ncrtrooper

Thank you for putting this feature back!

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Dominic1212
Dominic1212

I have done the same steps as the previous versions having played before but for some reason the mod cannot locate the warband.exe.

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Guest
Guest

right i tried exactly what the article said but every time i used the WSE loader it just says it cant detect i tried moving everything from the wse into the main but that didn't work either

edit: instead of just coping the wseloader file i copied the entire inside of the wse loader file and pasted in the main then it worked

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Guest
Guest

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Guest
Guest

Mod dosnt work. Says it cant find warband.exe

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TVWizard
TVWizard

Mod works but the in game message log keeps getting flooded with errors? I did exactly as followed in the mod install instructions, however I can only launch the mod through the mb_warband 1.174 exe, and not WSE_loader as it says it cant find the correct version of the game. Any help?

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CombatDoge
CombatDoge

Nameless_Warrior , where can I see the effects of these modded-in fief improvements? Do they even work and what do they do? I am talking about improved roads, mines etc.

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С.С.С.Р
С.С.С.Р

I'm honestly impressed with how this mod developed. Keep up the good work!

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Guest

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geolex
geolex

Hi, now that we must use an separate executable to launch the mod, is there any chance a Linux exe will be provided in the future ?

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