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Update! We've moved from MMF2 to Actionscript and we're making leaps and bounds in the menu and cutscene dynamics.

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Apologies for the silent period, a lot of goings on. Our programmer Ben (vivavolt) has been slaving over a hot stove rewriting the program in actionscript instead of using MMF2 from Clickteam. The limitations of MMF2 were sufficient that it was worthwhile to redo everything. The menu system is done, as well as the camera system (it's so beautiful in traditional programming instead of drag-and-drop). So we're powering along now and should get to the point of something real to show everyone in a month or two!

On that note, who wants to see a gif?

We've been working on getting the base engine done before we focus on gameplay features, so menus, dialogue systems, movement, map loading etc.

A sneak peak of where we're at!

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