and thank you for checking out our news posts once more! This week we have new character animations, a new enemy, and of course a new weapon (who would’ve guessed huh?).
First of all, the main character (as well as any “humanoid” enemies in the game) now has a proper “strafe” animation for the legs:
Not exactly a revolutionary gameplay feature or a unique selling point, but it makes player movement just that bit cooler ^_^
Next up is our second enemy: a distant cousin of the hexapod, the flybot patrols the skies, its shadow the only give-away to its presence, until suddenly …
Obviously it looks a bit out of place inside but some levels will have open parts such as overhead bridges connecting various parts of the tower, rooftop gardens with beautiful vistas of the decaying city below, etc.
And finally, introducing our latest addition to the game’s arsenal… the stake-gun!
While it doesn’t do any damage per-se, this baby fires a harpoon-like stake…
… capable of impaling any enemy for a few seconds, giving you plenty of time to get creative:
Of course this works even better in multiplayer, and together with the ability to impale several enemies at once, will hopefully create some cool moments!
And that’s it for this week, thanks again for checking in!