This week we are introducing a new batch of bug fixes.
First off, on the optimization side we made sure your GPU wont overheat on loading screens and main menu by limiting the frame rate output. During the actual gameplay the limiter is off.
We also turned down the aggressive nature of Cyberhounds. From now on the dogs will attack but they wont explode anymore in kamikaze fashion. Your creations are safe when you are not around to defend them.
Full list of new features and fixes: #be0808 !important; padding: 0px 3px !important; margin: 0px -3px !important; border-radius: 5px !important;" data-proxy-href="http://forums.keenswh.com/threads/7379023">Forums.keenswh.com