The changes included are as follows:
Addition - Added a failsafe. Similar to "dogcheck", this new failsafe checks when you enter a door if you're not supposed to be there yet, and then the failsafe activates.
Addition - Re-implemented an unused cutscene in "room_forest_puzzle1".
Optimization - Fixed remaining instances of missing button sprites.
BugFix - Fixed an issue with the main menu where in certain instances, text would remain highlighted even if not selected.
Improvement - Redesigned PS4 button sprites to account for overlapping issues.
BugFix - Fixed an issue where if a restart was initiated while the game was active, the game would reload both audio groups when not necessary.
Optimization - Improved randomizer function for Jevil battle music selection.
Improvement - Improved reset object to display actual text in the game window instead of only using the window caption.
Adjustment - Fixed instances where Music Volume would function incorrectly.
Tweak - Fixed a minor bug where the player would re-enter the Light World with the Hot Chocolate already in their inventory.
Addition - Added a legitimate purpose for ń̵͖̠͈̠̾̑͒̀ͅͅm̶͙̰̼̫̩̀̍͛̓̾d̷͖̠̝̬̫͋ͅl̸̫̦͕̪̝̯̑a̴̮͉̗͌̈́͆͝è̶͔̾̓̈͗͠ǐ̷̹̈̏̿̚l̵̩̈̆̂̆͂̇o̵̙͇͋̒͝ ̸͍̻̀͘̕͝͝ĺ̵͚̘̣̰̏̉̚͝͠d̷̨̪̈ͅȩ̶̭̬̻̇́̅͊̌͝ḡ̸̭̈̈̎ò̸̡͈͖̞̳̹̍͋̕͝͝n̸̩̟̥̞̦̑
Addition - Added a new function to "obj_splashscreen" where the player can now visit the Deltarune website along with the Undertale Steam Store page.
Improvement - Improved "fullscreen toggle" function to account for issues where the taskbar would overlap the bottom of the game window.
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