There are two major game engines. They are Unreal and Unity. It's true that those engines support developers in many ways with plenty of resources.
But there is another open source game engine called "Ogre 3D". And we - The DandyLion - are making our TroubleShooter using this engine.
Belows are our stage making process.
( Oh, First of all. I'm not a game desiger nor a art director. I'm a system engineer. I just wanted to show you that how easy to make map or stage. )
We know that there's still a long way to go.
And we also know the more map or stage, the more you get fun. So we are working day and night to make it. :)
Thank you for reading this article!
ps. Although we've passed the Steam Greenlight, we still want to communicate with you. You like us? or is there a great idea you want to tell us?
Why don't you come and join our steam community!
I know I'm yearning to play this game, but I can wait for you guys at Danylion to make the best experience possible for fans... Waiting patiently for the final version =)