Hello. My name is Michael Celani, and I am an undergraduate student of computer science at the University of Illinois in Urbana-Champaign. Phantom Block is my first real game. I first came up with the concept in July of 2015, after a small brainstorming session on the game I would like to see in the world. I combined elements of many different games I love, and in the process came up with something, hopefully, a little bit more unique!
I know that the pixel-platformer-puzzler is kind of played out in today's world of indie games, and I know it's going to be a challenge to differentiate myself from the rest of the pack. But that doesn't matter to me; I'm willing to face that challenge head on because I believe that with enough polish, Phantom Block can become something great. And I've come too far to stop now, so it's time to keep going to the end!
It's not always sunshine and roses, developing a game; getting Greenlit was an arduous process and evolving from my initial concepts took a lot of hard work. But that experience was wonderful, and I'm a better programmer and developer for it. I hope that through the next few weeks and months of development, I can learn even more to make Phantom Block, and whatever comes after, the best games I can make.
So thanks for checking out Phantom Block, and I hope you'll accompany me through the rest of this crazy development ride!