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Post news Report RSS Switching engines

I'm going to be moving Pains of Eternity to the rpg maker vx ace to make better use of my resources.

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I have decided that I am going to switch to rpg maker vx ace to make this game, as it has more features and I have some resources available that would be easier to use in ace. I don't want to have to learn parallax mapping just so I can use multiple tilesets in vx, ace already has a built-in feature for multiple tilesets.

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