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Post news RSS Papilio v0.9 is out now on itch.io!

Papilio's v0.9 Beta is now here! Buy it on itch.io to support development or download the demo to ty it out first!

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First off, I would like to apologize for the long hiatus. While I am very grateful for those who have supported my game, ultimately the revenue it made was not enough and I was forced to seek employment since my last released version. However, I'm not dead yet, and neither is Papilio.

Case in point, Version 0.9 (AKA the official Beta) has now been released on my itch.io store page along with a new Free Demo compatible with Windows 8/10 machines. Get it while it's hot!

New features include:

  • Four new levels of mayhem! Descend into a graveyard of ruined vessels and alien structures filled with deadly traps, chase an armed derelict battleship across a lava-streaked valley and brave the extradimensional beasts and magnetic storms of the holy tower Dharmakshetra, before confronting the relic thief in her final assault on the floating capital city of Pankhon Kee Bhumi as she commandeers an ancient planet-shattering weapon to do her bidding. Can you muster up the courage and skill to fight through tons of new enemies and bosses in order to defeat her before she destroys the world?

  • New Training Mode! Having trouble with beating a level? Hone your skills with the new Training feature that allows you to select any level within the game and adjust the starting difficulty to fit your needs. Go easy on yourself or crank it up to the max--the choice is yours!

  • New Scoring System! Using your Astra (Bomb) while your shields are fully charged will deplete them in exchange for a 3x multiplier on all enemies killed before your shields can recharge. Getting hit while vulnerable will reset the score multipler to 1x. Will you play it safe, or dare to risk your life for bigger rewards and 1ups?


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Stay tuned for more news, and stay oldschool my friends.

Cool Old Guy

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