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Post news RSS New HUD and Melee class done

Revamp on HUD, graphics and look of game. Basic effects has been added to some skills as well. First tier of the melee Class is done.

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Just dropping in for a quick update to show off some of the progress that has been made over the last month.
There has been quite a revamp on the games HUD, icons and skill graphics and effects. Here are some screenshots to show of how it looks nowadays:

New HUD New HUD2

The new look will hopefully blend in with the rest of the game a lot more than the old one did as well as provide a better feel with the rest of the game. All skill icons have been updated and the active skills have had some love receiving some lighting effects.

The first tier of the melee class (Fighter) is complete. I added some class specific weapons for the Fighter. The melee class will be using Swords/Maces/Axes as a main weapon but with the possibility to gain some ranged skills from the skill tree depending on which class direction a player chooses to take.

Next is probably making the quest system, adding some menues, adding music and sounds. After that I will probably have something quite playable :).

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