As always lots has been going on with Wander. Each of the existing forms are now made up of multiple cultures. We've also been working on a huge collection of other things since the last blog post. We've improved our lighting and vegetation rendering, made a lot of new content and fixed some bugs.
It's been a very successful time for Wander recently. We're a finalist at the hóPLAY 2013 awards, were nominated for Best Narrative and received an honourable mention for Best Art and Best Design at FreePlay 2013 and were nominated for Best Accessible Game at the Australian Game Developer Awards. We're very happy with this given that we're still in beta!
Some of the new griffon cultures are almost done and we're very happy to show some of the new elf concept art:
Each of the cultures in Wander have distinct myths and a place in the narrative. We're also making good progress with dream weaving.