As mentioned in our company description we are working on an engine. It's named MLNM-ONE, that doesn't stand for anything and is pronounced as a word. MLNM-ONE is GPL licensed and uses a new render technology called voxel cone tracing. On GitHub we have the documentation. It's not finished and some details may change but, it gives an idea of what we plan for the engine.
MLNM-ONE Engine Announcement
Today we announce the name and partially completed documentation for an open source 3D video game engine.
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