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Post news RSS LBA Preview 13

People they saw week ago new screenshoots probably wondered if this update were announcement of project rebirth or the last breaths of dying project. Today I will show you that I didn't sit and done nothing in this long time of silence. LBA remake Preview 13 was official released.

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People they saw week ago new screenshoots probably wondered if this update were announcement of project rebirth or the last breaths of dying project. Today I will show you that I didn't sit and done nothing in this long time of silence. LBA remake Preview 13 was official released.

Other good information is that LBA was added to "indie crashe" so if you want this project to get more attention please vote on it here:


There is not too much time but I gotten info that LBA remake participating there very late.
In game itself I do a lot of work on AI behaviors and try create this fully playable prison with all the details and events. There is still a lot to do but it's worth it mostly because I think about releasing something like "alpha techdemo" where you will be able to play this first location and give me some feedback what could be done better or what will not work.

Other thing that I done this week were work on my pipeline to create assets. I done a lot of improvement in this mater one of it was plugin "verbose" mode other tweaks to exporter so time to create and export mesh to game was as short as possible. And of course there was a lot of small fixes and changes in editor so everything was even more intuitive and stable.


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