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Post news RSS First Character Working In Game

After months of modeling in Blender, tutorials on Rigging in 3DS Max, and reading up on importing to CryEngine, finally have the main character "Jason" walking around in game.

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After months of modeling/texture painting in Blender, tutorials on Rigging in 3DS Max, and reading up on importing to CryEngine, finally have the main character "Jason" walking around in game. I've rigged this character to the default skeleton given in the "Free Sample Assets" download from CryEngine on Steam. Hopefully this will save hours of time in animating, since I'll have access to a library of basic animations, such as walking,running, crawling, jumping, etc...

Now that I have the first character working I should be able to use this as a template and start making a multitude of antagonists in much less time.

If anyone else is working on characters for Cryengine, feel free to ask any questions! Hopefully I'll have time to make a tutorial.

Main Character Jason

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