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Post news Report RSS Drox Operative patch 1.010 released

We have released the 1.010 patch for Drox Operative. Since the last official patch, the patch makes radar more useful, adds a way to pay money for Brunt vendors to stock new components, makes the Hive carry more quest goods, and fixes a bunch of smaller things.

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We have released the 1.010 patch for Drox Operative. Since the last official patch, the patch makes radar more useful, adds a way to pay money for Brunt vendors to stock new components, makes the Hive carry more quest goods, and fixes a bunch of smaller things.

Here's all of the changes for patch 1.010.

Drox Operative

  • decreased radar needed per level from 15.0 to 13.5
  • now radar can see through enemy cloaking (Tyrax Lightning)
  • now get double attack value when in radar range of an enemy
  • can now pay credits to have Brunt planets add a new component to their inventory
  • Hive now carry more goods
  • now start new ships with shields and thruster boost consumables
  • races can now build a smaller hull sized ship if no defenders around a planet (TYP)
  • fixed a potential crash when splitting races
  • destroying all of the races no longer counts as a diplomatic win (Gilgamesh)
  • increased area effect EM weapons max range damage from 10% to 20% (random_rolle)
  • added some time text to Geomagnetic storm (Steve)
  • improved depression icon
  • improved energy net icon
  • changed save version to 142
  • fixed a couple database files not using the correct index
  • changed comet effects to have more of a tail (lostSoul)
  • using the mouse wheel to cycle your right click slots no longer affects the quest menu (ScrObot)
  • the main text event time now uses ui_textEventsTime (makes it configurable and shortens it to 20 seconds) (Crisses)
  • now backspace is a configurable key
  • backspace defaults to alternate clear use slot key (helpful for keyboards that don't have a proper delete key like mac laptops)
  • quest type of enemies no longer cloak
  • fixed a few Anti-Neutronium Device quest text issues
  • communication arrays will now alert nearby ships when they are under attack
  • now have better lighting on create ship and shipyard screens
  • fixed Inventory translation (DarthNihilus)
  • fixed MiniMap translation (DarthNihilus)
  • fixed Paused translation (DarthNihilus)
  • fixed terraforming dead planet quest
Drox Operative

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