Crystals And Monsters is a new genre of tower defense game with some special new features.like to possibilty to fusion towers and create powerfull combinations.There is more then two hundreds types of possible towers.
Each Crystal is randomly distributed leaving it to chance for a player to acquire the one needed. Crystals are placed to form a maze for extending the length each enemy unit travels thereby increasing the attack time of the Crystals. Both the type and quality of the Crystals selected determine the damage and use of the structure.
The concept of Crystals and Monsters is to efficiently use mazes, Crystals, and planning to win the game. Common mazes, create the longest possible path for enemy units to travel from start to finish. Upgrading Crystal chances set opportunities of getting higher tier Crystals easier, but may hinder the ability to get special combinations. The highest quality Crystals are not a logical choice when lower tier alternatives are needed to make special Crystals