So today I got two new videos showing off player traps. MacGuyver style. Bam. Boom. Other sound effects, video time!
These springboards can be rotated to face any direction - so if you want to put one at the top of your walls to fling enemies off of the wall, or on the ground like this to push them into the air (or perhaps into the ceiling with spike traps?), or whatever. You could even use them as a way for your character to get around the world!
I know, I know - the oil graphic looks hideous. I'll eventually replace it with a pouring chicken soup animation that looks a lot better. But I was so excited that I wanted to show off the cauldron trap anyway! It detects when a unit is walking beneath it and, assuming its full, dumps its contents!