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We've also added "Gravity Boots" to allow you have a basic form of artificial gravity on the surface of a ship; a fall back with ships without gravity plating, and a temporary...

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Today's Progress!

Zack's corrected the prefabs in the material bar so they appear correctly, fixed the black screen of death screen in multiplayer, and added some new server commands ( kick, pass, public, unlisted, lan ) among several other fixes and cleanups!

We've also added "Gravity Boots" to allow you have a basic form of artificial gravity on the surface of a ship; a fall back with ships without gravity plating, and a temporary way to interact with ships until the gravity plating is up and running.

Watch the new character gravity and physics in action in the video below!

You use the "Q" / "E" roll-over technique the same as in the editor to flip your character andto point the gravity boots in the different directions, and if you find yourself outside the entity, you can hold left-click to use your "Sonic Screwdriver" (haven't fully decided on the name of it just yet!) to pull yourself back towards the ship!

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Aurel_Tristen
Aurel_Tristen - - 121 comments

I'm sure this is being pointed out left and right, and I'm sure you're aware of it, but I'm guessing the player's view height will eventually be higher up?

Can't wait for this to be up and running. Ships will suddenly seem so much bigger!

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[ZanMgt]Aaron Author
[ZanMgt]Aaron - - 200 comments

Yup, the character we're starting you off with is a shorter guy though, about 1.2m high. We've raised the camera's height since this video as well for the character.

Other characters will be closer to the human "1.75m" height.

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funnygrant
funnygrant - - 76 comments

GLASS! I WANT GLASS!

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Crystan
Crystan - - 139 comments

Awesome! Keep up the good work guys!

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dead_devil_66
dead_devil_66 - - 17 comments

Seems that each block "generates" a gravity field. Is that a tip on how the planets will be made?

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