Hey Sniperz227 here, This update will probably be a milestone in the Alpha Team Six Development. To start off I'd like to let you know that the PC version will not run on quake and the psp version has been worked on a lot. The PC version was originally set to be run on custom made engine by me but a few days ago i realized that i have kept you my awesome fans waiting for this game and if I were to complete the game on my custom game engine it would be another year or two till i get a beta out so I have decided to move to unity where i can get an alpha or beta out in a month or two(yes very soon). the Engine will still be developed but will probably run a different game either a sequel to alpha team six or another FPS. So please stay tuned in and don't give up on me because I've been working really hard note that I am working all by myself and doing everything and some nice people have contributed every now and then. The psp version has about 10 guns fully textured 7 animated and all 10 coded in the game. It is at a very buggy stage but basically it shoots with animations does damage,reloads with animation and im trying to implement iron sights. My last request is asking people to help. Yes Alpha Team Six is now recruiting for a team. With a team i believe i can get more progress done and the game will be released faster.
Positions open: Anything basically but to give you an idea:
-Map Texture Artist
-Weapon Texture Artist
-People familiar with unity
- C++ Engine Programmers
again you don't have to be a pro to join the team, if you are interested in these positions please PM me
Anyways that's it for now,