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Music, Art and Games make up a major part of Isaac Nichols' life. His oldest creative memories include drawing stick figures and making mazes for friends to solve. At a young age, Isaac's creative suite included a pen, a sketchbook, a guitar and some LEGO's. As a child, that was all he needed to share his ideas with his family and friends. It didn't take long before he realized "I need more stuff to create more stuff". Slowly Isaac began purchasing software to aid in his creations. The creative suite today includes Adobe Photoshop, Adobe Illustrator, Adobe Indesign, Blender 3D, Logic Studio, Pen/Sketchbook and Unreal Engine 4. Once the game engine was added to his arsenal, Isaac quickly realized that all his skills could be consolidated into one single project, a videogame. What started as a portfolio project shortly transitioned into a game that he plans to release to the public. Isaac is excited about entering the Gaming Industry so he can share his work for others to enjoy.

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