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I've been making music for ten years. Creative flow is rarely short stocked, but this is the first development endeavor where I've been able to limit myself to to one project. Being an ideas-minded person, it's easy to come up with a few creative outlets before breakfast. The difficult part is choosing one and seeing it to the end. It had been years since I tried to use a development tool, but here I am, still nearly lost in the water, trying to pump out ONE game. I've learned a TON that I'd never expect myself to retain even a couple of months ago. It's very exciting knowing I am creating something I know will give others a fun, engaging experience. The official start date for the development of Greyworld began on October 8th. All of the artwork, music, coding, promotion and production is done by myself, Jesse Van Atta. If you have any questions or feedback, please leave a comment or message me privately.

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