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Add job UE4 Developer/Technical Artist/Animator at BeeFlameStudio

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Posted by Dagonen on

Hello!

We are looking for three additional members for our team to help us with the work on our game project, Dreamreaper: Grey Skies.

Requirements:

UE4 Developer with the knowledge of:

- Unreal Engine 4 and C++,

- Behavioral trees and AI,

- Combat mechanics.

Technical Artist skilled in:

- Unreal Engine 4,

- Particle creation,

- Camera movement and positioning (cutscenes/filming programs),

- Animation blueprints, physical animations,

- State machine (transitions between animations),

- Blending animation.

Animator skilled in:

- Unreal Engine 4,

- Animation (humanoids/monsters)

About our project:

DR: GS is a FPP action adventure game, set in a world of nightmares. Our protagonist has to use the powers of a parasitic entity to escape this place before it falls into oblivion.

- Gameplay videos:Facebook.com

- Screenshots:Grey-skies.com

- Game Design Document:Grey-skies.com

- If needed, a demonstrational version of an early alpha can be provided.

Cooperation:

As this is an indie project, we unfortunately cannot provide monetary reimbursement. Instead we offer prospective candidates a share of potential profit after the game will be published.We organize through Hack&Plan, Worksheets and Discord; we meet twice per week,

Currently, our team has seven members, and if you have the above-mentioned skills (or part of skills) we would be delighted to take you onboard.If you are interested in working with us, please send me an e-mail at marcin@grey-skies.com 🙂

To Apply

Send me an e-mail at marcin@grey-skies.com

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