Changes
- Made it possible to remove a campfire
- Made the Shock spell cause the opponent to be stunned for an amount of turns (starts at 1 and increases turns stunned by 1 every level), but with no residual damage
- Made the Poison spell cause a small amount of base damage, but slightly more residual damage (increases residual damage by 1 every level)
- Made the base damage of the Burn spell increase by 5 every level
- Added a new Leech spell (restores HP by amount of damage caused), which increases its damage by 5 every level
- Added a new Siphon spell (restores MP by amount of damage caused to the opponent's MP), which increases its damage by 5 every level and has no initial MP cost
- Made the Ghost enemies use Siphon instead of Curse
- Made the Zombie enemies use Leech instead of Curse
- Made the Skeleton enemies use Curse instead of Poison
- Gave the Mage, Necromancer and Wraith enemies the Siphon spell
- Made the Heal effect graphic white (Siphon now uses blue)
- Made the damage numbers also display when status effects are being applied
- Fixed a possible bug with loading a game that had Fields
- Added a different graphic for when a Field has been planted with Wheat
- Fixed a typo when trying to build a Bakery and the area is not clear
- Made the random event text display in the center of the screen
- Made random events only able to happen if outside the dungeon
- Made all buildings removable
- Made the player start with Bread instead of Cooked Meat
- Made wolves need to be at least 6 tiles from any campfire or torch in order to spawn
- Removed the “Nothing” option from the Field menu
- Made the selected button in the Village Items menu shift upward if the last of the bottom item is taken/given
- Reduced the Wood and Stone cap to 50 for each additional House (still 100 for first House)
- Added a Barracks
- Added a Guards job (reduces the amount of goods lost from negative random events)
- Made guards more effective when a Blacksmith and Armory is built
- Fixed the graphics for the Fence T-Sections
- Made it possible to remove Wood and Stone Benches
- Fixed a remaining bug with the Heal spell
- Fixed a bug with the amount of Diamonds in the village inventory not displaying
- Fixed the HP/MP bars for large creatures not being where they should be
- Fixed taking items from a chest not immediately updating the display labels
- Made jobs able to be increased/decreased by 10 from holding ctrl down
Note: Previous saves will not be compatible with this version.
Check out the Changelog for the most recent developments!