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Welcome to pure puzzle platforming! In each level, the player takes on one or multiple sentries: enemies who patrol a platform. These sentries have a variety of abilities that can affect the player, the stage, gravity, or even other sentries. The level is completed once the player has crushed all of the sentries in the level and none remain. The player cannot die, but being pushed off the stage or being too far away from the nearest sentry will reset the level. The player is equipped with a two types of teleportation that combine to create a completely unique movement system unlike anything you've played before.

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