Version 1.3.0
- Changed over to using GM 8.1
- Removed SurfaceFix.dll as it is no longer required for the screen effects.
- Higher resolution textures are now more likely to work.
- Better memory management, a lot of stuff before wasn't being removed if you changed map.
- Adding something I call the "Block Index" which is an external text file used for defining blocks. No documentation for now though.
(This makes all properties of blocks modifiable. I will later release an index that'll let you use Minecraft texture packs in Terrablox!)
- Physics blocks are now actually drawn when surface effects are on.
(And they no longer "blink out" if a large stack is falling, not tested this at low FPS though)
- Improved the speed of updating chunks. This was mostly the lighting that was slowing it down where it didn't need to.
1.3.0 update gives us some fixes and compability configurations, Lets take a look at the change log! Change log:
Posted by Guma on
My favorite feature! High resolution textures! Going to use them right... NOW! :)