A video showing the gameplay of the eighth level: the negative space mechanic, how the eyes stop to stare at you when you hide yourself in the darkness.
Sym is a puzzle platform game about dealing social fears, like the fear of being stared. Many of the puzzle are based on negative space mechanic: when you hide yourself in the "solid" tiles, eyes no long stare at you.
I really like the concept, keep up the good work!
Thanks!