As some of you may know our Kickstarter failed, so we had to circle up the undead and figure out where to make our next skeletal step. When all hope seemed lost out of the darkness appeared two skeleton enthusiasts (normal people) who firmly believe in our vision, and didn’t want a world deprived of a skeleton dating sim.
So long story short, we got funded and the game is a go!
Now along with this wonderfully spooky good news comes some other updates.
We are changing the game engine from GameMaker: Studio to Unity. Why the change? (If the answer isn’t obvious): while our wonderful programmer might have to start from scratch, it will make the whole process a lot smoother, along with other technical things that only Kenichi would understand.
The new release date is projected to be early October. Just in time to get your skeleton love on and celebrate in the glory of Halloween!