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2D Isometric coop town-builder exploration survival strategy rpg! You start the game in a randomly generated world, your very first goal being to survive and explore. You'll start encountering various NPCs with unique personalities, which you'll be able to found a town with. You will soon find you'll have to manage the relationships between the townies, as well as keep their needs and desires satisfied in order for them to stay and contribute to the town. The game will feature multiplayer as players will be able to maintain their own region in the same map, while trading, visiting or going on adventures with one another. One other goal is moddability. You will be able to export and share the unique NPCs the game has generated and been developed through gameplay, and building designs so that other players can build in their own worlds. The game is being made by a team of one, so development is a bit slow but very passionate. A new demo will be released when stability is sufficient.

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